Nov 26, 2012

Wasteland Reloaded

This is my DJ schedule at Wasteland Reloaded rock club.

http://slurl.com/secondlife/Sommerinsel/235/33/23

Saturday, 2 pm
Sunday, 2 pm
The program is: Rock Hard, with DJ Rx.
The music is 110 dB of balls to the walls, heavy thumping, hard rock. The show is a hit at the club. If you like your music hard then check out Rock Hard Weekend.
Nov 25, I celebrated my birthday a day in advance, and wow, what a party!!

Tues, 8 pm
The program is: Heavy Metal Tuesday.
I turn it up a few notches for rip roaring, ear bleeding heavy metal. So, if you need a little pick me up to carry you past Hump Day, then swing on by for your weekly dose of over the top heavy metal.

Stay Heavy, Stay Hard, with DJ Rx

Stay up to date with events at Wasteland Reloaded facebook page - https://www.facebook.com/wastelandReloadedRockClub

Feb 27, 2012

Linden Lab Acquires LittleTextPeople

source: TechCrunch

Linden Lab Acquires Game Studio LittleTextPeople To Build Beyond Second Life

Independent game studio LittleTextPeople made waves at GDC with an interactive fiction game. Now it’s been acquired by virtual world pioneer Linden Lab, who will use its team and tech to create standalone products outside of its sole game Second Life. LittleTextPeople says it brings a “simulator able to model social practices and individual
personalities”. That means the new Linden Lab games could have the “rich emotional dialogue of a novel, rather than a fight scene in an action movie”.

The acquisition is Linden Lab’s first under relatively new CEO Rod Humble who previously built EA’s The Sims. In 2010, Linden Lab laid off 30% of its staff, and its old CEO resigned .

Humble’s smart move to diversify the company shows his understanding that the world is not the same as when Second Life launched almost a decade ago.

In that decade, Second Life grew to pull in $75 million in revenue a year thanks to in-game land sales and taxes on player-to-player transactions. However it also, developed some serious problems that could sink Linden Lab if it doesn’t branch out.

Second Life in part revolves around its ability to let users create virtual objects and sell them for real money. The whole world is built on old, inefficient code, and if Linden tries to update it those virtual objects can break, triggering massive backlash from buyers and sellers. Meanwhile, the mobile and social game ecospheres have evolved, which while less flexible than the Second Life sandbox are drawing the attention of legions of gamers.

Aug 3, 2011

Meeroos are starving in SL

Wagner James Au sez, “Meeroos, an extremely popular species of virtual, breedable animal in Second Life, are now starving, because griefers have been selling their owners unauthorized food, and Linden Lab accidentally shut them down *and* their legitimate food supplier. The creatures don’t starve to death if their owners fail to feed them — after awhile, they’re just programmed to abandon their owners, presumably to find food. Linden Lab is finally addressing the issue, but Meeroos’ creators say the world is still ‘flooded with unauthorized food.’”

Meeroos, SL’s extremely popular species of virtual, breedable animals created by Malevay Studios, are currently starving. As reported by Malevay’s Catherine Farspire, unidentified griefers using variations of the avatar name “Meeroos Resident” (the company’s official account) were found selling unauthorized Meeroos food in the region of Twas. (The miscreants, says Ms. Farspire, “built their own [store] in the sky selling fraudulent food”.) As a result, she reports, Linden Lab has closed down the region of Twas — and also blocked “Meeroos Resident”, the legitimate Malevay Studios account: “We believe the account was blocked by Linden Lab by mistake, given all the reported accounts were variations of the same name, or the account was mistakenly reported by residents meaning to abuse report the offending avatars. We simply cannot be sure. Unfortunately, this has dealt us a crippling blow at the worst time possible.”

(UPDATE: Meeroos Account Reopened, But SL Still “Flooded With Unauthorised Food”)

Jun 3, 2011

Rock n Roll Ain't Noise Pollution

Not only am I a photographer in Second Life, I am also a DJ at Flight of the Kiwi Rock Club, NZ.

When I am on deck at FOTK Rock Club, the tunes are cranked to 110 decibels and then I Rip The Freakin' Knobs Off!

No pansy ass wimpy shit on my playlist (yawn...)

I only play the Loudest, Ear Splitting, Mind Numbing, In Your Face, Bone Jarring, Balls to the Walls, Bad Ass Rock!

my music motto is: Go Big, or Go Home!

This is my weekend schedule:
Friday 10 pm - Midnight SLT
Saturday 6 pm - 10 pm SLT
Sunday 8 pm - 10 pm SLT

Be sure to join the FOTK Group to stay up to date with events because you never know what nutty, insane stuff could happen at Flight of the Kiwi. I might do one of my crazy 12 hour Rock Marathons again...
"Flight of the Kiwi Rock Club - the Best Damn Little Island to Rock!"

Jun 1, 2011

review: Onavo

Wired Buddha - the Tao of Technology
review: data stream compression
Posted: 01 Jun 2011 12:52 AM PDT
Onavo is an iPhone application which compresses the data stream on the fly. Ideally, Onavo is for people who travel. How is the data stream compressed? In a nutshell, Onavo redirects your data stream... [www.WiredBuddha.com]