Linden Lab Acquires Game Studio LittleTextPeople To Build Beyond Second Life
Independent game studio LittleTextPeople made waves at GDC with an interactive fiction game. Now it’s been acquired by
personalities”. That means the new Linden Lab games could have the “rich emotional dialogue of a novel, rather than a fight scene in an action movie”.
The acquisition is Linden Lab’s first under relatively new CEO Rod Humble
Humble’s smart move to diversify the company shows his understanding that the world is not the same as when Second Life launched almost a decade ago.
In that decade, Second Life grew to pull in $75 million in revenue a year thanks to in-game land sales and taxes
Second Life in part revolves around its ability to let users create virtual objects and sell them for real money. The whole world is built on old, inefficient code, and if Linden tries to update it those virtual objects can break, triggering massive backlash from buyers and sellers. Meanwhile, the mobile and social game ecospheres have evolved, which while less flexible than the Second Life sandbox are drawing the attention of legions of gamers.
I hope you plan to attend the event and get all the scoop for us on the Phoenix Viewer Blog too.
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